Years 9–13 · Ages 13–18
Free energy and power grid games
Keep a town powered every hour of the day with solar, wind, batteries and backup. These games cover supply and demand, power and energy, renewables, energy storage, emissions and sustainability.
Every game is free, needs no sign-up and runs in any browser. Using it in class?
Energy game
Grid Manager
Keep a town’s lights on all day with renewables.
Free energy game for ages 13–18. Keep a town powered every hour with solar, wind and batteries. Supply and demand, energy storage, CO₂ and sustainability.
- Years 9–13
- Ages 13–18
- 8 levels
- Free, no sign-up
What students learn
- Supply must meet demand every hour
- Power (MW) and energy (MWh)
- Solar and wind change with the weather
- Energy storage and efficiency
- Battery power limits at peak times
- Backup power and CO₂ emissions
- Shifting demand to sunny hours
- Long-duration storage (pumped hydro)
Curriculum links
- KS3 Scienceenergy resources, renewable and non-renewable
- GCSE Physicsnational and global energy resources; energy, power and efficiency
- GCSE Design and Technologyenergy generation and storage
- GCSE Geographyenergy supply, energy security and sustainability
- A-level and post-16energy storage, grid balancing and demand-side response
Free teacher pack
Lesson plans, printable worksheets with answers, and curriculum links.


Grid Manager teacher pack
- Two 60-minute lesson plans (Years 9–10 and 11–13)
- Two worksheets, with answers and a mark scheme
- A level-by-level guide with the 3-star designs
- Curriculum links (KS3, GCSE, A-level, NGSS)
